An Aleatory Strategy Exponentially Enhanced with a Digital Randomizing Methodology:
Here are my latest virtual paintings created late 2020:
NYC Scrap Metal Aleatory #2274 2020
Ice Age Aleatory #2565 2020
3X House with Scrap Metal Aleatory #663 2020
Down to the Bones Aleatory #1732 2020
The New Flesh: Rape & Love Aleatory #300 2020
Soft Tissue Aleatory #1586 2020
Why are these images stylistically varied?
The creative approach used to produce these images is about applying random image merging strategies to thousands of unrelated images. It’s an anti-”signature style” style and without doubt an impediment to my commercial success as an artist. I think what I’ve done here is suggest a way that paintings will be made in the future. No small thing. The process is the style!
Da Vinci Portrait with Derelict Billboard Aleatory #911 2019
Scrap Metal Squared Aleatory #3187B 2021
Scrap Metal Derelict Wall Aleatory #776 2020
Hot Babes Direct to You #024 2019 (non-random prototype)
3X House with Scrap Metal Aleatory #805 2020
Metal with Monet Paint Strokes Aleatory #1796 2020
What is unique about this way of working?
I’ve created a way to generate “pre-paintings” using film editing software that randomly merges thousands of images using a John Cage inspired aleatory strategy. These works are intended for final renderings as paintings when robotic painting devices are perfected. Currently these virtual paintings exist as high definition digital images that can be shown on 4k video monitors or as archival quality inkjet prints. I’m offering these images for sale as digital prints that include the right to make one unique robotic painting from the original file of any size.
Pollack Detail with Adam & Eve Aleatory #821 2019
Soft Tissue Aleatory #107 2020
Scrap Metal Squared Aleatory #1619 2020
Kandinsky with Scrap Metal Aleatory #1104 2020
Hieronymus Bosch with Medusa Aleatory #112 2020
Leaves of Steel Aleatory #1148 2020
.Do Painting Robots Dream About $90,000,000 (with apologies to Philip K. Dick)
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2012-19
Videos in the Space between Stills and Motion Pictures:
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This demo contains short scenes from my slow motion videos:
Most of my work as an artist involves the creation of art videos that exist in the space between still photography and motion pictures. These mostly slow motion works are intended to be viewed on a large screen on a gallery wall. I have no talent nor interest in making story films with glamorous actors, huge crews, etc. Like most visual artists, I like working alone. Most people have trouble watching these because they have the wrong expectations. These are animated wall art pieces designed to be looked at as if they are paintings, not movies.
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2007-13
Still Photography
Proposals for Photo-Sculptures:
These virtual sculptures, with a single 3-D exception, are proposals for sculptures based on photographs. These are exercises in imaginary art making and exist only as thought experiments rather than realistic proposals that will one day be realized
Proposed Photo-Sculptures for Stone Mountain Park, Georgia. This public park is infamous for a colossal monument to Confederate heroes.
This was my submission to a national competition to create a monument celebrating the triumph of capitalism over communism. I thought Las Vegas was the perfect site for this epic work, the one American city where cowboy capitalism reigns with few limitations. I was shocked I didn’t win the competition.
Time Space Manipulated Photographs:
In these works I manipulate the basic elements of the medium’s space and time conventions:
In this image I merged the background buildings together. The foreground images became chopped due to the time variations of when each image was recorded.
In this work I held the foreground images constant as I merged the images on the fence together. This created an artificial mountain range.